fix execDoRange, clean up my tests
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15
src/Push.hs
15
src/Push.hs
@ -18,7 +18,6 @@ data Gene
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| Close
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| Block [Gene]
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-- Not going to have instances for Block or StateFunc
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instance Eq Gene where
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IntGene x == IntGene y = x == y
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FloatGene x == FloatGene y = x == y
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@ -28,6 +27,17 @@ instance Eq Gene where
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Close == Close = True
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StateFunc x == StateFunc y = True -- This line is probably not the best thing to do
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Block [x] == Block [y] = [x] == [y]
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_ == _ = False
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instance Show Gene where
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show (IntGene x) = "Int: " <> show x
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show (FloatGene x) = "Float: " <> show x
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show (BoolGene x) = "Bool: " <> show x
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show (StringGene x) = "String: " <> x
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show (StateFunc func) = "Func: unnamed"
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show (PlaceInput x) = "In: " <> x
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show Close = "Close"
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show (Block xs) = "Block: " <> show xs
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data State = State
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{ exec :: [Gene],
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@ -38,6 +48,7 @@ data State = State
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parameter :: [Gene],
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input :: Map.Map String Gene
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}
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deriving Show
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emptyState :: State
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emptyState =
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@ -87,7 +98,7 @@ instructionExecDup state = state
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instructionExecDoRange :: State -> State
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instructionExecDoRange (State (e1 : es) (i0 : i1 : is) fs bs ss ps im) =
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if increment i0 i1 /= 0
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then State (IntGene i1 : Block [IntGene (i1 + increment i0 i1), IntGene i0, StateFunc instructionExecDoRange] : es) (i1 : is) fs bs ss ps im
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then State (e1 : Block [IntGene (i1 + increment i0 i1), IntGene i0, StateFunc instructionExecDoRange, e1] : es) (i1 : is) fs bs ss ps im
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else State (e1 : es) (i1 : is) fs bs ss ps im
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where
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increment :: Int -> Int -> Int
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18
src/Tests.hs
18
src/Tests.hs
@ -14,17 +14,6 @@ exampleState =
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input = Map.fromList [("in0" , IntGene 1)]
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}
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doRangeState =
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State
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{ exec = [Block [IntGene 1, IntGene 6, StateFunc instructionIntAdd], Block [IntGene 4, IntGene 1, StateFunc instructionExecDoRange]]
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, int = []
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, float = []
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, string = ["abc"]
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, bool = []
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, parameter = []
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, input = Map.empty
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}
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testResult1 = [8, 3] == int (instructionIntAdd exampleState)
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testResult2 = [4, 3] == int (instructionIntSub exampleState)
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@ -49,10 +38,11 @@ loadedState4 = loadProgram [BoolGene False, PlaceInput "in0", StateFunc instruct
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testResult9 = [3, 6, 3] == int (interpretExec loadedState4)
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-- Tests execDup
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loadedState5 = instructionExecDup exampleState
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testResult10 = exec loadedState5 !! 0 == IntGene 5 && exec loadedState5 !! 1 == IntGene 5
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loadedState5 = interpretExec $ loadProgram [StateFunc instructionExecDup, IntGene 2] emptyState
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testResult10 = int loadedState5 !! 0 == 2 && int loadedState5 !! 1 == 2
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-- Tests execDoRange
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testResult11 = [1, 4, 7] == int (interpretExec doRangeState)
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loadedState6 = loadProgram [IntGene 2, Block [IntGene 4, IntGene 1, StateFunc instructionExecDoRange], StateFunc instructionIntAdd] emptyState
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testResult11 = [12] == int (interpretExec loadedState6)
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allTests = and [testResult1, testResult2, testResult3, testResult4, testResult5, testResult6, testResult7, testResult8, testResult9]
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