_add works
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@ -13,13 +13,14 @@ use std::ops::{Add, Div, Mul, Sub};
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use super::utils::{CastingTrait, NumericTrait};
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/// Adds two addable values together.
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fn _add<T>(b: T, a: T) -> Option<T>
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fn _add<T>(a: T, b: T) -> Option<T>
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where
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T: Add<Output = T> + Copy,
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{
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Some(b + a)
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}
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make_instruction_new!(_add, int, int, int, int);
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make_instruction_new!(_add, float, float, float, float);
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/// Subtracts two subtractable values from each other.
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fn _sub<T>(vals: Vec<T>) -> Option<T>
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@ -311,11 +312,8 @@ mod tests {
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/// Tests the _add function.
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#[test]
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fn add_test() {
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let vals: Vec<i64> = vec![1, 2];
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assert_eq!(Some(3), _add(vals));
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let vals: Vec<Decimal> = vec![dec!(1.1), dec!(2.2)];
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assert_eq!(Some(dec!(3.3)), _add(vals));
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assert_eq!(Some(3), _add(1, 2));
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assert_eq!(Some(dec!(3.3)), _add(dec!(1.1), dec!(2.2)));
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}
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/// Tests the _sub function.
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12
src/main.rs
12
src/main.rs
@ -7,18 +7,6 @@ mod push;
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fn main() {
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// These need to stay so linter doesn't go crazy.
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int_instructions();
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float_instructions();
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string_instructions();
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boolean_instructions();
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char_instructions();
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vector_int_instructions();
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vector_float_instructions();
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vector_string_instructions();
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vector_boolean_instructions();
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vector_char_instructions();
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exec_instructions();
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code_instructions();
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let mut empty_state = EMPTY_STATE;
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interpret_program(&mut empty_state, 1000, 1000);
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