automatically generate lists
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README.md
12
README.md
@ -8,6 +8,18 @@ a better language to develop this in rather than Haskell.
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This is truly following the test-driven development model
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so each of the files should have its own tests module.
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# Building
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`cargo build` and it'll build.
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### Adding new instructions
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When adding new instructions, a python script generates the function lists and places them
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in `src/instructions/list.rs`. When creating new instructions, it is important to run
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`scripts/instruction_list.py` to add newly created instructions to their corresponding function
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lists. This script uses python 3.13. Must be ran from the root of the directory as
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`python scripts/instruction_list.py`.
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## Link for later
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https://miroslavtushev.medium.com/does-my-sample-have-to-be-normally-distributed-for-a-t-test-7ee91aaaca2a
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scripts/instruction_list.py
Normal file
85
scripts/instruction_list.py
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@ -0,0 +1,85 @@
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import subprocess
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import sys
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import re
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from pathlib import Path
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def run_cargo_expand(binary_name, path_to_module):
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"""Run cargo expand and return its output."""
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try:
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result = subprocess.run(
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["cargo", "expand", "--bin", binary_name, path_to_module],
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capture_output=True,
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text=True,
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check=True
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)
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return result.stdout
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except subprocess.CalledProcessError as e:
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print(f"Error running cargo expand: {e}", file=sys.stderr)
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print(f"stderr: {e.stderr}", file=sys.stderr)
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sys.exit(1)
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except FileNotFoundError:
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print("Error: cargo expand command not found. Make sure cargo-expand is installed.", file=sys.stderr)
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print("You can install it with: cargo install cargo-expand", file=sys.stderr)
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sys.exit(1)
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def extract_functions_with_push_state(code):
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"""Extract function names that have &mut PushState as their only parameter."""
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# Look for function definitions with pattern: pub fn name(state: &mut PushState)
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pattern = r'pub fn ([a-zA-Z0-9_]+)\s*\(\s*state\s*:\s*&mut\s+PushState\s*\)'
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matches = re.findall(pattern, code)
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return matches
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def organize_functions(func_list) -> dict[str, list]:
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categorized: dict[str, list] = {}
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for func in func_list:
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parts: list[str] = func.split("_")
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if parts[0] == "vector":
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categorized[f"vector_{parts[1]}"] = []
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else:
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categorized[parts[0]] = []
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for func in func_list:
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for key in categorized.keys():
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if func.startswith(key):
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categorized[key].append(func)
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return categorized
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if __name__ == "__main__":
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expanded_code: list = []
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for rs_file in Path("src/instructions/").iterdir():
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if rs_file.name not in ["mod.rs", "utils.rs", "list.rs"]:
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expanded_code.append(run_cargo_expand("rush", f"instructions::{rs_file.stem}"))
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function_names: list = []
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for code in expanded_code:
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function_names.extend(extract_functions_with_push_state(code))
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categorized_funcs: dict[str, list] = organize_functions(function_names)
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with open("src/instructions/list.rs", "w") as f:
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for rs_file in Path("src/instructions/").iterdir():
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if rs_file.name not in ["mod.rs", "utils.rs", "list.rs"]:
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f.write(f"use crate::instructions::{rs_file.stem}::*;\n")
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f.write("use crate::push::state::PushState;\n")
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f.write("\n")
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for list_name in categorized_funcs.keys():
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f.write("pub fn " + list_name + "_instructions() -> Vec<fn(&mut PushState)> {\n")
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f.write(" vec![\n")
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for func in categorized_funcs[list_name]:
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f.write(f" {func},\n")
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f.write(" ]\n")
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f.write("}\n")
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f.write("\n")
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f.write("pub fn all_instructions() -> Vec<fn(&mut PushState)> {\n")
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f.write(" let mut all_vec = vec![];\n")
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for list_name in categorized_funcs.keys():
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f.write(f" all_vec.extend({list_name}_instructions().iter());\n")
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f.write(" all_vec\n")
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f.write("}")
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src/instructions/list.rs
Normal file
605
src/instructions/list.rs
Normal file
@ -0,0 +1,605 @@
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use crate::instructions::vector::*;
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use crate::instructions::code::*;
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use crate::instructions::numeric::*;
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use crate::instructions::logical::*;
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use crate::instructions::common::*;
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use crate::push::state::PushState;
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pub fn vector_int_instructions() -> Vec<fn(&mut PushState)> {
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vec![
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vector_int_iterate,
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vector_int_concat,
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vector_int_conj,
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vector_int_conj_end,
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vector_int_take_n,
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vector_int_take_last_n,
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vector_int_sub,
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vector_int_first,
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vector_int_from_first_prim,
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vector_int_from_prim,
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vector_int_last,
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vector_int_from_last_prim,
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vector_int_nth,
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vector_int_from_nth_prim,
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vector_int_rest,
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vector_int_but_last,
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vector_int_drop,
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vector_int_drop_last,
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vector_int_length,
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vector_int_reverse,
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vector_int_push_all,
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vector_int_is_vector_empty,
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vector_int_contains,
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vector_int_contains_vector_non_contiguous,
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vector_int_contains_vector_contiguous,
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vector_int_index_of,
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vector_int_index_of_vector,
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vector_int_occurrences_of,
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vector_int_occurrences_of_vector,
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vector_int_parse_to_prim,
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vector_int_set_nth,
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vector_int_split_on,
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vector_int_replace,
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vector_int_remove,
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vector_int_insert,
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vector_int_insert_vector,
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vector_int_make_empty,
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vector_int_sort,
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vector_int_sort_reverse,
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vector_int_mean,
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vector_int_maximum,
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vector_int_minimum,
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vector_int_sum,
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vector_int_mode,
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vector_int_two_norm,
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vector_int_cumulative_sum,
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vector_int_pop,
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vector_int_dup,
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vector_int_dup_times,
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vector_int_swap,
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vector_int_rotate,
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vector_int_equal,
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vector_int_flush,
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vector_int_depth,
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vector_int_yank,
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vector_int_yank_dup,
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vector_int_shove,
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vector_int_shove_dup,
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vector_int_is_empty,
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]
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}
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pub fn vector_float_instructions() -> Vec<fn(&mut PushState)> {
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vec![
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vector_float_iterate,
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vector_float_concat,
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vector_float_conj,
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vector_float_conj_end,
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vector_float_take_n,
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vector_float_take_last_n,
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vector_float_sub,
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vector_float_first,
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vector_float_from_first_prim,
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vector_float_from_prim,
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vector_float_last,
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vector_float_from_last_prim,
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vector_float_nth,
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vector_float_from_nth_prim,
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vector_float_rest,
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vector_float_but_last,
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vector_float_drop,
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vector_float_drop_last,
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vector_float_length,
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vector_float_reverse,
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vector_float_push_all,
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vector_float_is_vector_empty,
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vector_float_contains,
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vector_float_contains_vector_non_contiguous,
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vector_float_contains_vector_contiguous,
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vector_float_index_of,
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vector_float_index_of_vector,
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vector_float_occurrences_of,
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vector_float_occurrences_of_vector,
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vector_float_parse_to_prim,
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vector_float_set_nth,
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vector_float_split_on,
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vector_float_replace,
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vector_float_remove,
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vector_float_insert,
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vector_float_insert_vector,
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vector_float_make_empty,
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vector_float_sort,
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vector_float_sort_reverse,
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vector_float_mean,
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vector_float_maximum,
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vector_float_minimum,
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vector_float_sum,
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vector_float_mode,
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vector_float_two_norm,
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vector_float_cumulative_sum,
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vector_float_pop,
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vector_float_dup,
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vector_float_dup_times,
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vector_float_swap,
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vector_float_rotate,
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vector_float_equal,
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vector_float_flush,
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vector_float_depth,
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vector_float_yank,
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vector_float_yank_dup,
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vector_float_shove,
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vector_float_shove_dup,
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vector_float_is_empty,
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]
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}
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pub fn vector_string_instructions() -> Vec<fn(&mut PushState)> {
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vec![
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vector_string_iterate,
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vector_string_concat,
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vector_string_conj,
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vector_string_conj_end,
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vector_string_take_n,
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vector_string_take_last_n,
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vector_string_sub,
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vector_string_first,
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vector_string_from_first_prim,
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vector_string_from_prim,
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vector_string_last,
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vector_string_from_last_prim,
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vector_string_nth,
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vector_string_from_nth_prim,
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vector_string_rest,
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vector_string_but_last,
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vector_string_drop,
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vector_string_drop_last,
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vector_string_length,
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vector_string_reverse,
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vector_string_push_all,
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vector_string_is_vector_empty,
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vector_string_contains,
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vector_string_contains_vector_non_contiguous,
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vector_string_contains_vector_contiguous,
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vector_string_index_of,
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vector_string_index_of_vector,
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vector_string_occurrences_of,
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vector_string_occurrences_of_vector,
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vector_string_parse_to_prim,
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vector_string_set_nth,
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vector_string_split_on,
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vector_string_replace,
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vector_string_remove,
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vector_string_insert,
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vector_string_insert_vector,
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vector_string_make_empty,
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vector_string_pop,
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vector_string_dup,
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vector_string_dup_times,
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vector_string_swap,
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vector_string_rotate,
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vector_string_equal,
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vector_string_flush,
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vector_string_depth,
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vector_string_yank,
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vector_string_yank_dup,
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vector_string_shove,
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vector_string_shove_dup,
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vector_string_is_empty,
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]
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}
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pub fn vector_boolean_instructions() -> Vec<fn(&mut PushState)> {
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vec![
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vector_boolean_iterate,
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vector_boolean_concat,
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vector_boolean_conj,
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vector_boolean_conj_end,
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vector_boolean_take_n,
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vector_boolean_take_last_n,
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vector_boolean_sub,
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vector_boolean_first,
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vector_boolean_from_first_prim,
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vector_boolean_from_prim,
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vector_boolean_last,
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vector_boolean_from_last_prim,
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vector_boolean_nth,
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vector_boolean_from_nth_prim,
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vector_boolean_rest,
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vector_boolean_but_last,
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vector_boolean_drop,
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vector_boolean_drop_last,
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vector_boolean_length,
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vector_boolean_reverse,
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vector_boolean_push_all,
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vector_boolean_is_vector_empty,
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vector_boolean_contains,
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vector_boolean_contains_vector_non_contiguous,
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vector_boolean_contains_vector_contiguous,
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vector_boolean_index_of,
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vector_boolean_index_of_vector,
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vector_boolean_occurrences_of,
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vector_boolean_occurrences_of_vector,
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vector_boolean_parse_to_prim,
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vector_boolean_set_nth,
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vector_boolean_split_on,
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vector_boolean_replace,
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vector_boolean_remove,
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vector_boolean_insert,
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vector_boolean_insert_vector,
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vector_boolean_make_empty,
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vector_boolean_pop,
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vector_boolean_dup,
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vector_boolean_dup_times,
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vector_boolean_swap,
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vector_boolean_rotate,
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vector_boolean_equal,
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vector_boolean_flush,
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vector_boolean_depth,
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vector_boolean_yank,
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vector_boolean_yank_dup,
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vector_boolean_shove,
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vector_boolean_shove_dup,
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vector_boolean_is_empty,
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]
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}
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pub fn vector_char_instructions() -> Vec<fn(&mut PushState)> {
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vec![
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vector_char_iterate,
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vector_char_concat,
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vector_char_conj,
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vector_char_conj_end,
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vector_char_take_n,
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vector_char_take_last_n,
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vector_char_sub,
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vector_char_first,
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vector_char_from_first_prim,
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vector_char_from_prim,
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vector_char_last,
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vector_char_from_last_prim,
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vector_char_nth,
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vector_char_from_nth_prim,
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vector_char_rest,
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vector_char_but_last,
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vector_char_drop,
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vector_char_drop_last,
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vector_char_length,
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vector_char_reverse,
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vector_char_push_all,
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vector_char_is_vector_empty,
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vector_char_contains,
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vector_char_contains_vector_non_contiguous,
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vector_char_contains_vector_contiguous,
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vector_char_index_of,
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vector_char_index_of_vector,
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vector_char_occurrences_of,
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vector_char_occurrences_of_vector,
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vector_char_parse_to_prim,
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vector_char_set_nth,
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vector_char_split_on,
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vector_char_replace,
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vector_char_remove,
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vector_char_insert,
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vector_char_insert_vector,
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vector_char_make_empty,
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vector_char_pop,
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vector_char_dup,
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vector_char_dup_times,
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vector_char_swap,
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vector_char_rotate,
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vector_char_equal,
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vector_char_flush,
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vector_char_depth,
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vector_char_yank,
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vector_char_yank_dup,
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vector_char_shove,
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vector_char_shove_dup,
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vector_char_is_empty,
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]
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}
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pub fn string_instructions() -> Vec<fn(&mut PushState)> {
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vec![
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string_iterate,
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string_concat,
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string_conj,
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string_conj_end,
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string_take_n,
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string_take_last_n,
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string_sub,
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string_first,
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string_from_first_prim,
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string_from_prim,
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string_last,
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string_from_last_prim,
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string_nth,
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string_from_nth_prim,
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string_rest,
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string_but_last,
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string_drop,
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string_drop_last,
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string_length,
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string_reverse,
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string_push_all,
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string_is_vector_empty,
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string_contains,
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string_contains_vector_non_contiguous,
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string_contains_vector_contiguous,
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string_index_of,
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string_index_of_vector,
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string_occurrences_of,
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string_occurrences_of_vector,
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string_parse_to_prim,
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string_set_nth,
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string_split_on,
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string_replace,
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string_remove,
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string_insert,
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string_insert_vector,
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string_make_empty,
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string_pop,
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string_dup,
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string_dup_times,
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string_swap,
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string_rotate,
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string_equal,
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string_flush,
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string_depth,
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string_yank,
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string_yank_dup,
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string_shove,
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string_shove_dup,
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string_is_empty,
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]
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}
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pub fn code_instructions() -> Vec<fn(&mut PushState)> {
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vec![
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code_do_then_pop,
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code_do_range,
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code_do_count,
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code_do_times,
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code_map,
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code_when,
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code_is_block,
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code_is_singular,
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code_length,
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code_first,
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code_last,
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code_rest,
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code_but_last,
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code_wrap_block,
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code_combine,
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code_if,
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code_member,
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code_nth,
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code_make_empty_block,
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code_is_empty_block,
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code_size,
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code_extract,
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code_insert,
|
||||
code_first_position,
|
||||
code_reverse,
|
||||
code_from_int,
|
||||
code_from_float,
|
||||
code_from_string,
|
||||
code_from_boolean,
|
||||
code_from_char,
|
||||
code_from_vector_int,
|
||||
code_from_vector_float,
|
||||
code_from_vector_string,
|
||||
code_from_vector_boolean,
|
||||
code_from_vector_char,
|
||||
code_pop,
|
||||
code_from_code,
|
||||
code_dup,
|
||||
code_dup_times,
|
||||
code_swap,
|
||||
code_rotate,
|
||||
code_equal,
|
||||
code_flush,
|
||||
code_depth,
|
||||
code_yank,
|
||||
code_yank_dup,
|
||||
code_shove,
|
||||
code_shove_dup,
|
||||
code_is_empty,
|
||||
code_from_exec,
|
||||
]
|
||||
}
|
||||
|
||||
pub fn exec_instructions() -> Vec<fn(&mut PushState)> {
|
||||
vec![
|
||||
exec_do_range,
|
||||
exec_do_count,
|
||||
exec_do_times,
|
||||
exec_while,
|
||||
exec_do_while,
|
||||
exec_when,
|
||||
exec_is_block,
|
||||
exec_is_singular,
|
||||
exec_length,
|
||||
exec_first,
|
||||
exec_last,
|
||||
exec_rest,
|
||||
exec_but_last,
|
||||
exec_wrap_block,
|
||||
exec_combine,
|
||||
exec_if,
|
||||
exec_member,
|
||||
exec_nth,
|
||||
exec_make_empty_block,
|
||||
exec_is_empty_block,
|
||||
exec_size,
|
||||
exec_extract,
|
||||
exec_insert,
|
||||
exec_first_position,
|
||||
exec_reverse,
|
||||
exec_pop,
|
||||
exec_dup,
|
||||
exec_dup_times,
|
||||
exec_swap,
|
||||
exec_rotate,
|
||||
exec_equal,
|
||||
exec_flush,
|
||||
exec_depth,
|
||||
exec_yank,
|
||||
exec_yank_dup,
|
||||
exec_shove,
|
||||
exec_shove_dup,
|
||||
exec_is_empty,
|
||||
]
|
||||
}
|
||||
|
||||
pub fn int_instructions() -> Vec<fn(&mut PushState)> {
|
||||
vec![
|
||||
int_add,
|
||||
int_sub,
|
||||
int_mult,
|
||||
int_div,
|
||||
int_rem,
|
||||
int_max,
|
||||
int_min,
|
||||
int_inc,
|
||||
int_dec,
|
||||
int_lt,
|
||||
int_gt,
|
||||
int_lte,
|
||||
int_gte,
|
||||
int_sin,
|
||||
int_arcsin,
|
||||
int_cos,
|
||||
int_arccos,
|
||||
int_tan,
|
||||
int_arctan,
|
||||
int_from_boolean,
|
||||
int_log,
|
||||
int_exp,
|
||||
int_sqrt,
|
||||
int_inv,
|
||||
int_abs,
|
||||
int_sign_reverse,
|
||||
int_square,
|
||||
int_from_float,
|
||||
int_pop,
|
||||
int_dup,
|
||||
int_dup_times,
|
||||
int_swap,
|
||||
int_rotate,
|
||||
int_equal,
|
||||
int_flush,
|
||||
int_depth,
|
||||
int_yank,
|
||||
int_yank_dup,
|
||||
int_shove,
|
||||
int_shove_dup,
|
||||
int_is_empty,
|
||||
]
|
||||
}
|
||||
|
||||
pub fn float_instructions() -> Vec<fn(&mut PushState)> {
|
||||
vec![
|
||||
float_add,
|
||||
float_sub,
|
||||
float_mult,
|
||||
float_div,
|
||||
float_rem,
|
||||
float_max,
|
||||
float_min,
|
||||
float_inc,
|
||||
float_dec,
|
||||
float_lt,
|
||||
float_gt,
|
||||
float_lte,
|
||||
float_gte,
|
||||
float_sin,
|
||||
float_arcsin,
|
||||
float_cos,
|
||||
float_arccos,
|
||||
float_tan,
|
||||
float_arctan,
|
||||
float_from_boolean,
|
||||
float_log,
|
||||
float_exp,
|
||||
float_sqrt,
|
||||
float_inv,
|
||||
float_abs,
|
||||
float_sign_reverse,
|
||||
float_square,
|
||||
float_from_int,
|
||||
float_pop,
|
||||
float_dup,
|
||||
float_dup_times,
|
||||
float_swap,
|
||||
float_rotate,
|
||||
float_equal,
|
||||
float_flush,
|
||||
float_depth,
|
||||
float_yank,
|
||||
float_yank_dup,
|
||||
float_shove,
|
||||
float_shove_dup,
|
||||
float_is_empty,
|
||||
]
|
||||
}
|
||||
|
||||
pub fn boolean_instructions() -> Vec<fn(&mut PushState)> {
|
||||
vec![
|
||||
boolean_and,
|
||||
boolean_or,
|
||||
boolean_not,
|
||||
boolean_xor,
|
||||
boolean_invert_first_then_and,
|
||||
boolean_invert_second_then_and,
|
||||
boolean_from_int,
|
||||
boolean_from_float,
|
||||
boolean_pop,
|
||||
boolean_dup,
|
||||
boolean_dup_times,
|
||||
boolean_swap,
|
||||
boolean_rotate,
|
||||
boolean_equal,
|
||||
boolean_flush,
|
||||
boolean_depth,
|
||||
boolean_yank,
|
||||
boolean_yank_dup,
|
||||
boolean_shove,
|
||||
boolean_shove_dup,
|
||||
boolean_is_empty,
|
||||
]
|
||||
}
|
||||
|
||||
pub fn char_instructions() -> Vec<fn(&mut PushState)> {
|
||||
vec![
|
||||
char_pop,
|
||||
char_dup,
|
||||
char_dup_times,
|
||||
char_swap,
|
||||
char_rotate,
|
||||
char_equal,
|
||||
char_flush,
|
||||
char_depth,
|
||||
char_yank,
|
||||
char_yank_dup,
|
||||
char_shove,
|
||||
char_shove_dup,
|
||||
char_is_empty,
|
||||
]
|
||||
}
|
||||
|
||||
pub fn all_instructions() -> Vec<fn(&mut PushState)> {
|
||||
let mut all_vec = vec![];
|
||||
all_vec.extend(vector_int_instructions().iter());
|
||||
all_vec.extend(vector_float_instructions().iter());
|
||||
all_vec.extend(vector_string_instructions().iter());
|
||||
all_vec.extend(vector_boolean_instructions().iter());
|
||||
all_vec.extend(vector_char_instructions().iter());
|
||||
all_vec.extend(string_instructions().iter());
|
||||
all_vec.extend(code_instructions().iter());
|
||||
all_vec.extend(exec_instructions().iter());
|
||||
all_vec.extend(int_instructions().iter());
|
||||
all_vec.extend(float_instructions().iter());
|
||||
all_vec.extend(boolean_instructions().iter());
|
||||
all_vec.extend(char_instructions().iter());
|
||||
all_vec
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user