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<html><head><meta charset="UTF-8" /><title>Adding a Problem</title><link rel="stylesheet" type="text/css" href="css/default.css" /><link rel="stylesheet" type="text/css" href="css/highlight.css" /><script type="text/javascript" src="js/highlight.min.js"></script><script type="text/javascript" src="js/jquery.min.js"></script><script type="text/javascript" src="js/page_effects.js"></script><script>hljs.initHighlightingOnLoad();</script></head><body><div id="header"><h2>Generated by <a href="https://github.com/weavejester/codox">Codox</a></h2><h1><a href="index.html"><span class="project-title"><span class="project-name">Propeller</span> <span class="project-version">0.3.0</span></span></a></h1></div><div class="sidebar primary"><h3 class="no-link"><span class="inner">Project</span></h3><ul class="index-link"><li class="depth-1 "><a href="index.html"><div class="inner">Index</div></a></li></ul><h3 class="no-link"><span class="inner">Topics</span></h3><ul><li class="depth-1 "><a href="A_Guide_To_Propeller.html"><div class="inner"><span>A Guide to Propeller</span></div></a></li><li class="depth-1 "><a href="Adding_Genetic_Operators.html"><div class="inner"><span>Adding Genetic Operators</span></div></a></li><li class="depth-1 current"><a href="Adding_Problem.html"><div class="inner"><span>Adding a Problem</span></div></a></li><li class="depth-1 "><a href="Adding_Selection_Method.html"><div class="inner"><span>Adding a Selection Method</span></div></a></li><li class="depth-1 "><a href="Additional_Instructions.html"><div class="inner"><span>Additional Instructions</span></div></a></li><li class="depth-1 "><a href="Generating_Documentation.html"><div class="inner"><span>Generating Documentation for Propeller</span></div></a></li></ul><h3 class="no-link"><span class="inner">Namespaces</span></h3><ul><li class="depth-1"><div class="no-link"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>propeller</span></div></div></li><li class="depth-2 branch"><a href="propeller.genome.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>genome</span></div></a></li><li class="depth-2 branch"><a href="propeller.gp.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>gp</span></div></a></li><li class="depth-2"><div class="no-link"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>problems</span></div></div></li><li class="depth-3"><div class="no-link"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>PSB2</span></div></div></li><li class="depth-4 branch"><a href="propeller.problems.PSB2.basement.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>basement</span></div></a></li><li class="depth-4 branch"><a href="propeller.problems.PSB2.bouncing-balls.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>bouncing-balls</span></div></a></li><li class="depth-4 branch"><a href="propeller.problems.PSB2.bowling.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>bowling</span></div></a></li><li class="depth-4 branch"><a href="propeller.problems.PSB2.camel-case.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>camel-case</span></div></a></li><li class="depth-4 branch"><a href="propeller.problems.PSB2.dice-game.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>dice-game</span></div></a></li><li class="depth-4 branch"><a href="propeller.problems.PSB2.fizz-buzz.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>fizz-buzz</span></div></a></li><li class="depth-4 branch"><a href="propeller.problems.PSB2.fuel-cost.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>fuel-cost</span></div></a></li><li class="depth-4 branch"><a href="propeller.problems.PSB2.gcd.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>gcd</span></div></a></li><li class="depth-4 branch"><a href="propeller.problems.PSB2.luhn.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>luhn</span></div></a></li><li class="depth-4 branch"><a href="propeller.problems.PSB2.middle-character.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>middle-character</span></div></a></li><li class="depth-4 branch"><a href="propeller.problems.PSB2.paired-digits.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>paired-digits</span></div></a></li><li class="depth-4 branch"><a href="propeller.problems.PSB2.shopping-list.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>shopping-list</span></div></a></li><li class="depth-4 branch"><a href="propeller.problems.PSB2.snow-day.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>snow-day</span></div></a></li><li class="depth-4 branch"><a href="propeller.problems.PSB2.solve-boolean.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>solve-boolean</span></div></a></li><li class="depth-4 branch"><a href="propeller.problems.PSB2.spin-words.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>spin-words</span></div></a></li><li class="depth-4 branch"><a href="propeller.problems.PSB2.square-digits.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>square-digits</span></div></a></li><li class="depth-4 branch"><a href="propeller.problems.PSB2.substitution-cipher.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>substitution-cipher</span></div></a></li><li class="depth-4"><a href="propeller.problems.PSB2.twitter.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>twitter</span></div></a></li><li class="depth-3 branch"><a href="propeller.problems.simple-regression.html"><div class="inner"><span class="tree" style="top: -579px;"><span class="top" style="height: 588px;"></span><span class="bottom"></span></span><span>simple-regression</span></div></a></li><li 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class="bottom"></span></span><span>valiant</span></div></a></li><li class="depth-2"><div class="no-link"><div class="inner"><span class="tree" style="top: -796px;"><span class="top" style="height: 805px;"></span><span class="bottom"></span></span><span>push</span></div></div></li><li class="depth-3"><a href="propeller.push.instructions.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>instructions</span></div></a></li><li class="depth-4 branch"><a href="propeller.push.instructions.bool.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>bool</span></div></a></li><li class="depth-4 branch"><a href="propeller.push.instructions.character.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>character</span></div></a></li><li class="depth-4 branch"><a href="propeller.push.instructions.code.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>code</span></div></a></li><li class="depth-4 branch"><a href="propeller.push.instructions.input-output.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>input-output</span></div></a></li><li class="depth-4 branch"><a href="propeller.push.instructions.numeric.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>numeric</span></div></a></li><li class="depth-4 branch"><a href="propeller.push.instructions.polymorphic.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>polymorphic</span></div></a></li><li class="depth-4 branch"><a href="propeller.push.instructions.string.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>string</span></div></a></li><li class="depth-4"><a href="propeller.push.instructions.vector.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>vector</span></div></a></li><li class="depth-3 branch"><a href="propeller.push.interpreter.html"><div class="inner"><span class="tree" style="top: -269px;"><span class="top" style="height: 278px;"></span><span class="bottom"></span></span><span>interpreter</span></div></a></li><li class="depth-3 branch"><a href="propeller.push.limits.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>limits</span></div></a></li><li class="depth-3"><a href="propeller.push.state.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>state</span></div></a></li><li class="depth-2 branch"><a href="propeller.selection.html"><div class="inner"><span class="tree" style="top: -393px;"><span class="top" style="height: 402px;"></span><span class="bottom"></span></span><span>selection</span></div></a></li><li class="depth-2 branch"><a href="propeller.simplification.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>simplification</span></div></a></li><li class="depth-2"><div class="no-link"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>tools</span></div></div></li><li class="depth-3 branch"><a href="propeller.tools.calculus.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>calculus</span></div></a></li><li class="depth-3 branch"><a href="propeller.tools.character.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>character</span></div></a></li><li class="depth-3 branch"><a href="propeller.tools.distributions.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>distributions</span></div></a></li><li class="depth-3 branch"><a href="propeller.tools.math.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>math</span></div></a></li><li class="depth-3"><a href="propeller.tools.metrics.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>metrics</span></div></a></li><li class="depth-2 branch"><a href="propeller.utils.html"><div class="inner"><span class="tree" style="top: -176px;"><span class="top" style="height: 185px;"></span><span class="bottom"></span></span><span>utils</span></div></a></li><li class="depth-2"><a href="propeller.variation.html"><div class="inner"><span class="tree"><span class="top"></span><span class="bottom"></span></span><span>variation</span></div></a></li></ul></div><div class="document" id="content"><div class="doc"><div class="markdown"><h1><a href="#adding-a-problem" id="adding-a-problem"></a>Adding a Problem</h1>
<p>In general, a problem file has 3 components: <code>train-and-test-data</code>, <code>instructions</code>, <code>error-function</code>, and <code>-main</code>.</p>
<ol>
<li>To add a new problem, you need training and test data. For Problem Synthesis Benchmark Problems (PSB2), you can fetch datasets using <code>psb2.core/fetch-examples</code>.</li>
<pre><code class="language-clojure">(defn fetch-examples
"Fetches and returns training and test data from a PSB2 problem.
Returns a map of the form {:train training-examples :test testing-examples}
where training-examples and testing-examples are lists of training and test
data. The elements of these lists are maps of the form:
{:input1 first-input :input2 second-input ... :output1 first-output ...}
The training examples will include all hard-coded edge cases included in the suite,
along with enough random cases to include `n-train` cases.
Note that this function loads large datasets and can be slow, 30-120 seconds.
Parameters:
`datasets-directory` - Location of the PSB2 datasets as downloaded from https://zenodo.org/record/4678739
`problem-name` - Name of the PSB2 problem, lowercase and seperated by dashes.
- Ex: indices-of-substring
`n-train` - Number of training cases to return
`n-test` - Number of test cases to return"
[datasets-directory problem-name n-train n-test]
</code></pre>
<li>Define the possible Push instructions to be used to create plushys. It should be a non-lazy list of instructions from <code>push/instructions</code>, input instructions, close, and constants (including functions that produce constants).</li>
<li>Define an error function that will evaluate plushys and add <code>:behaviors parsed-outputs</code>, <code>:errors</code>, and <code>:total-error</code> to the individual</li>
<li>Define the function <code>-main</code> with a map of default arguments.</li>
</ol>
<h2><a href="#example-of-a-problem" id="example-of-a-problem"></a>Example of a Problem</h2>
<pre><code class="language-clojure">(ns propeller.problems.PSB2.solve-boolean
(:require [psb2.core :as psb2]
[propeller.genome :as genome]
[propeller.push.interpreter :as interpreter]
[propeller.utils :as utils]
[propeller.push.instructions :refer [get-stack-instructions]]
[propeller.push.state :as state]
[propeller.gp :as gp]
#?(:cljs [cljs.reader :refer [read-string]])))
; =========== PROBLEM DESCRIPTION ================================
; SOLVE BOOLEAN from PSB2
; Given a string representing a Boolean
; expression consisting of T, F, |, and &amp;, evaluate it and return
; the resulting Boolean.
;
; Source: https://arxiv.org/pdf/2106.06086.pdf
; ==================================================================
(def train-and-test-data (psb2/fetch-examples "data" "solve-boolean" 200 2000))
(def instructions
(utils/not-lazy
(concat
;;; stack-specific instructions
(get-stack-instructions #{:exec :integer :boolean :char :string :print})
;;; input instructions
(list :in1)
;;; close
(list 'close)
;;; ERCs (constants)
(list true false \t \f \&amp; \|))))
(defn error-function
[argmap data individual]
(let [program (genome/plushy-&gt;push (:plushy individual) argmap)
inputs (map (fn [i] (get i :input1)) data)
correct-outputs (map (fn [i] (get i :output1)) data)
outputs (map (fn [input]
(state/peek-stack
(interpreter/interpret-program
program
(assoc state/empty-state :input {:in1 input})
(:step-limit argmap))
:boolean))
inputs)
parsed-outputs (map (fn [output]
(try (read-string output)
#?(:clj (catch Exception e 1000.0)
:cljs (catch js/Error. e 1000.0))))
outputs)
errors (map (fn [correct-output output]
(if (= output :no-stack-item)
10000
(if (= correct-output output)
0
1)))
correct-outputs
parsed-outputs)]
(assoc individual
:behaviors parsed-outputs
:errors errors
:total-error #?(:clj (apply +' errors)
:cljs (apply + errors)))))
(defn -main
"Runs propel-gp, giving it a map of arguments."
[&amp; args]
(gp/gp
(merge
{:instructions instructions
:error-function error-function
:training-data (:train train-and-test-data)
:testing-data (:test train-and-test-data)
:max-generations 300
:population-size 1000
:max-initial-plushy-size 250
:step-limit 2000
:parent-selection :lexicase
:tournament-size 5
:umad-rate 0.1
:variation {:umad 1.0 :crossover 0.0}
:elitism false}
(apply hash-map (map #(if (string? %) (read-string %) %) args))))
(#?(:clj shutdown-agents)))
</code></pre>
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