plushy->push test 0
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@ -80,11 +80,19 @@
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#_(genome/plushy->push
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(genome/make-random-plushy
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{:instructions (instructions/get-stack-instructions #{:float :integer :exec :boolean})
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:max-initial-plushy-size 100
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:bmx? true
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{:instructions (instructions/get-stack-instructions #{:float :integer :exec :boolean})
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:max-initial-plushy-size 10
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:bmx? false
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:bmx-gene-length-limit 10}))
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#_(genome/plushy->push
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(:instructions ()))
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#_(genome/make-random-plushy {:instructions (instructions/get-stack-instructions #{:float :integer :exec :boolean})
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:max-initial-plushy-size 10
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:bmx? false
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:bmx-gene-length-limit 10})
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;; One way of running a genetic programming problem defined in the project
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;; is to require the problem's namespace and then call `gp/gp` using the
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;; items defined for the problem. Depending on your IDE and setup, you may
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@ -150,3 +158,7 @@ regression/integer-argmap
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(downsample/initialize-case-distances test-argmap)
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test-argmap)
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test-argmap)
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;; How does plushy->push work with specific examples?
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#_(genome/plushy->push
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[:exec_swap :float_tan :integer_pop 'close])
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