time for unit tests, instructionExecIf

This commit is contained in:
Taylor 2025-01-15 14:09:31 -06:00
parent d8de5ff761
commit 9e40df0012
2 changed files with 33 additions and 22 deletions

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@ -13,11 +13,7 @@ data Gene
| StringGene String | StringGene String
| StateFunc (State -> State) | StateFunc (State -> State)
| Close | Close
| Block [Gene]
-- | Block [Gene]
-- If we do plushy (as opposed to just detecting the Close itself,
-- then we may need to make a structually recursive data structure for the "program" data structure
-- exampleGenome = [Program] rather than [Gene], or just include the Block above?
data State = State data State = State
{ exec :: [Gene], { exec :: [Gene],
@ -46,7 +42,19 @@ emptyState =
-- which should take the number and type of parameter they have. -- which should take the number and type of parameter they have.
instructionIntAdd :: State -> State instructionIntAdd :: State -> State
instructionIntAdd (State es [] fs bs ss ps) = State es [] fs bs ss ps instructionIntAdd (State es [] fs bs ss ps) = State es [] fs bs ss ps
instructionIntAdd (State es (i : is) fs bs ss ps) = State es ((i + head is) : drop 1 is) fs bs ss ps instructionIntAdd (State es (i : is) fs bs ss ps) = State es ((head is + i) : drop 1 is) fs bs ss ps
instructionIntSubtract :: State -> State
instructionIntSubtract (State es [] fs bs ss ps) = State es [] fs bs ss ps
instructionIntSubtract (State es (i : is) fs bs ss ps) = State es ((head is - i) : drop 1 is) fs bs ss ps
instructionIntMultiply :: State -> State
instructionIntMultiply (State es [] fs bs ss ps) = State es [] fs bs ss ps
instructionIntMultiply (State es (i : is) fs bs ss ps) = State es ((head is * i) : drop 1 is) fs bs ss ps
instructionIntDivide :: State -> State
instructionIntDivide (State es [] fs bs ss ps) = State es [] fs bs ss ps
instructionIntDivide (State es (i : is) fs bs ss ps) = State es (div (head is) i : drop 1 is) fs bs ss ps
-- This is one of the push genome functions itself, not infrastructure. -- This is one of the push genome functions itself, not infrastructure.
-- Optionally, split this off into independent functions -- Optionally, split this off into independent functions
@ -84,13 +92,13 @@ loadProgarm newstack (State _ i f b s p) = State newstack i f b s p
interpretExec :: State -> State interpretExec :: State -> State
interpretExec (State [] is fs bs ss ps) = State [] is fs bs ss ps interpretExec (State [] is fs bs ss ps) = State [] is fs bs ss ps
interpretExec (State (e : es) is fs bs ss ps) = interpretExec (State (e : es) is fs bs ss ps) =
case e of case e of
(IntGene val) -> interpretExec (State es (val : is) fs bs ss ps) (IntGene val) -> interpretExec (State es (val : is) fs bs ss ps)
(FloatGene val) -> interpretExec (State es is (val : fs) bs ss ps) (FloatGene val) -> interpretExec (State es is (val : fs) bs ss ps)
(BoolGene val) -> interpretExec (State es is fs (val : bs) ss ps) (BoolGene val) -> interpretExec (State es is fs (val : bs) ss ps)
(StringGene val) -> interpretExec (State es is fs bs (val : ss) ps) (StringGene val) -> interpretExec (State es is fs bs (val : ss) ps)
(StateFunc func) -> interpretExec (func (State es is fs bs ss ps)) (StateFunc func) -> interpretExec (func (State es is fs bs ss ps))
-- (Block block) -> interpretExec (State ((reverse block) ++ es) is fs bs ss ps) (Block block) -> interpretExec (State (reverse block ++ es) is fs bs ss ps)
-- The safety of interpretExec on empty stacks depends on the functions it calls. -- The safety of interpretExec on empty stacks depends on the functions it calls.
-- Need to make interpretExec strict, right? -- Need to make interpretExec strict, right?

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@ -5,22 +5,25 @@ import Push
exampleState = exampleState =
State State
{ exec = [IntGene 5, StateFunc instructionParameterLoad, StateFunc instructionIntAdd], { exec = [IntGene 5, StateFunc instructionParameterLoad, StateFunc instructionIntAdd],
int = [1, 2, 3], int = [2, 6, 3],
float = [1.2, 1.7], float = [1.2, 1.7],
bool = [True, False], bool = [True, False],
string = ["Hello", "Push"], string = ["Hello", "Push"],
parameter = [IntGene 1, StringGene "Hi", BoolGene True, FloatGene 1.3] parameter = [IntGene 1, StringGene "Hi", BoolGene True, FloatGene 1.3]
} }
-- intAdd testResult1 = [8, 3] == int (instructionIntAdd exampleState)
testResult1 = [3, 3] == int (instructionIntAdd exampleState)
-- interpretExec testResult2 = [4, 3] == int (instructionIntSubtract exampleState)
testResult2 = [6,1,2,3] == int (interpretExec exampleState)
-- This nukes the exec stack, just as an example of how to load at the start. testResult3 = [12, 3] == int (instructionIntMultiply exampleState)
loadedState = loadProgarm [IntGene 6, IntGene 6, StateFunc instructionParameterLoad, StateFunc instructionIntAdd] emptyState
-- interpretExec testResult4 = [3, 3] == int (instructionIntDivide exampleState)
testResult3 = [12] == int (interpretExec loadedState)
testResult5 = [6, 2, 6, 3] == int (interpretExec exampleState)
loadedState = loadProgarm [IntGene 6, IntGene 6, StateFunc instructionIntAdd] emptyState
testResult6 = [12] == int (interpretExec loadedState)
allTests = and [testResult1, testResult2, testResult3, testResult4, testResult5, testResult6]