add some float tests
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16
test/Main.hs
16
test/Main.hs
@ -3,12 +3,20 @@ import Push
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import State
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import Instructions.IntInstructions
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import Instructions.ExecInstructions
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import Instructions.FloatInstructions
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-- @TODO: Finish int and float tests
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intTestFunc :: String -> [Int] -> [Gene] -> State -> IO ()
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intTestFunc name goal genome startState =
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let state = loadProgram genome startState
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in assert (goal == int (interpretExec state)) putStrLn (name ++ " passed test.")
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floatTestFunc :: String -> [Float] -> [Gene] -> State -> IO ()
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floatTestFunc name goal genome startState =
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let state = loadProgram genome startState
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in assert (goal == float (interpretExec state)) putStrLn (name ++ " passed test.")
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main :: IO ()
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main = do
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intTestFunc "instructionIntAdd" [8] [GeneInt 6, GeneInt 2, StateFunc instructionIntAdd] emptyState
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@ -16,6 +24,8 @@ main = do
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intTestFunc "instructionIntMul" [12] [GeneInt 6, GeneInt 2, StateFunc instructionIntMul] emptyState
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intTestFunc "instructionIntDiv" [3] [GeneInt 6, GeneInt 2, StateFunc instructionIntDiv] emptyState
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intTestFunc "instructionIntDiv0" [0, 2] [GeneInt 2, GeneInt 0, StateFunc instructionIntDiv] emptyState
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intTestFunc "instructionIntMod" [3] [GeneInt 13, GeneInt 5, StateFunc instructionIntMod] emptyState
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intTestFunc "instructionExecIf" [6, 5] [GeneBool True, StateFunc instructionExecIf, Block [GeneInt 5, GeneInt 6], Block [GeneInt 7, GeneInt 8]] emptyState
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intTestFunc "instructionExecDup" [8] [StateFunc instructionExecDup, GeneInt 4, StateFunc instructionIntAdd] emptyState
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intTestFunc "instructionExecDoRange" [12] [GeneInt 2, Block [GeneInt 4, GeneInt 1, StateFunc instructionExecDoRange], StateFunc instructionIntAdd] emptyState
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@ -27,3 +37,9 @@ main = do
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let loadedState = loadProgram [GeneBool False, StateFunc instructionExecWhen, GeneInt 71] emptyState
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assert (emptyState == interpretExec loadedState) putStrLn "instructionExecWhenFalse passed test."
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floatTestFunc "instructionFloatAdd" [4.32] [GeneFloat 4.01, GeneFloat 0.31, StateFunc instructionFloatAdd] emptyState
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floatTestFunc "instructionFloatSub" [3.6900003] [GeneFloat 4.01, GeneFloat 0.32, StateFunc instructionFloatSub] emptyState
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floatTestFunc "instructionFloatMul" [1.38] [GeneFloat 0.12, GeneFloat 11.5, StateFunc instructionFloatMul] emptyState
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floatTestFunc "instructionFloatDiv" [57.5] [GeneFloat 11.5, GeneFloat 0.2, StateFunc instructionFloatDiv] emptyState
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floatTestFunc "instructionFloatDiv0" [0, 69.69] [GeneFloat 69.69, GeneFloat 0.0, StateFunc instructionFloatDiv] emptyState
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