needed parenthesis for execution priority

This commit is contained in:
Rowan Torbitzky-Lane 2025-01-19 00:16:03 -06:00
parent 862241d464
commit 7d802a0fa4

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@ -8,7 +8,7 @@ import Control.Lens
-- import Instructions.ExecInstructions
import State
-- import Debug.Trace (trace, traceStack)
import Debug.Trace (trace, traceStack)
-- Each core func should be: (State -> State -> State)
-- but each core function can use abstract helper functions.
@ -52,14 +52,14 @@ interpretExec :: State -> State
interpretExec state@(State {_exec = []}) = state & exec .~ []
interpretExec state@(State {_exec = (e : es)}) =
case e of
(GeneInt val) -> interpretExec state & exec .~ es & int .~ val : view int state
(GeneFloat val) -> interpretExec state & exec .~ es & float .~ val : view float state
(GeneBool val) -> interpretExec state & exec .~ es & bool .~ val : view bool state
(GeneString val) -> interpretExec state & exec .~ es & string .~ val : view string state
(GeneIntVector val) -> interpretExec state & exec .~ es & intVector .~ val : view intVector state
(GeneFloatVector val) -> interpretExec state & exec .~ es & floatVector .~ val : view floatVector state
(GeneBoolVector val) -> interpretExec state & exec .~ es & boolVector .~ val : view boolVector state
(GeneStringVector val) -> interpretExec state & exec .~ es & stringVector .~ val : view stringVector state
(GeneInt val) -> interpretExec (state & exec .~ es & int .~ val : view int state)
(GeneFloat val) -> interpretExec (state & exec .~ es & float .~ val : view float state)
(GeneBool val) -> interpretExec (state & exec .~ es & bool .~ val : view bool state)
(GeneString val) -> interpretExec (state & exec .~ es & string .~ val : view string state)
(GeneIntVector val) -> interpretExec (state & exec .~ es & intVector .~ val : view intVector state)
(GeneFloatVector val) -> interpretExec (state & exec .~ es & floatVector .~ val : view floatVector state)
(GeneBoolVector val) -> interpretExec (state & exec .~ es & boolVector .~ val : view boolVector state)
(GeneStringVector val) -> interpretExec (state & exec .~ es & stringVector .~ val : view stringVector state)
(StateFunc func) -> interpretExec $ func state {_exec = es}
(Block block) -> interpretExec (state {_exec = block ++ es})
(PlaceInput val) -> interpretExec (state {_exec = (view input state Map.! val) : es})